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I'm sorry, I have no idea if this is possible. The only thing I know, is that the Easter Egg with the Clay Bowl in Warriors of the North is related to the Dragon in Verlon Wasteland, so I thought that, if there is a similar Easter Egg in Dark Side, it could be related to one of the Dragons on Drokkentier. Could be the one, who imprisoned the princesses you can free, because you can fight him, when you visit his flying island on another trip to Drokkentier....but this does not work in every playthrough (only met him once) and I have no idea why.
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Yeah, i remember that. When i played WotN, i didin't know about it. And when i played it again with Fire and Ice DLC activated, i chose not to equip it on my head, because in addition to extra xp and gold that you could get out of the fight, one of new items that were added with DLC was bond to Dragons, And killing enough number of Dragons (This encounter had enough dragons to fully charge that artifact) with it equipped would give you extra Attack, Defense or Intellect point, which obviously was better than a single Black Dragon Egg.
Next time i will try the bowl with that dragon that you mentioned. According to KBScanner there is a shop at Drokkentier that sell a [low level] scroll, which i couldn't find, so it could be true! Btw, i think after kidnapping those 3 Princesses, you have to leave Drokkentier for once and then return back for that dragon to appear.
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At least they should implement all scrolls needed for the quests.
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I never got stuck in any quest because of this issue. I mean, there was a quest that required teleport scroll, i checked my save with KBScanner and it pointed only to one character. But the mage at the shelter also had it, just not in the store. You had to get it via conversation (for free). There was another instance at Baraz-Gund that i had to buy something for 50k from someone who was going to be one of election candidates, but then again i could get it for free from engineer at the shelter. I think in this case, main problem is with quest log and the way it "guides" people.
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And the biggest issue for me is, that so many clues for the relationship between different quests and questlines are missing. Even when you read everything carefully, you have to guess most of the time or will never have a clue, that there might be some links to other quests, persons or objects. I guess, that is the reason, why there is no detailed walkthrough, containing all quests, options and possibilities the game offers, to find. I wonder if there is such a script in developers hands?!
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Yeah, this is one of main issues. Also i noticed some bugs that make some spell, items and units useless.
Sacrifice spell can not be cast on summoned creatures. (blood Priestesses can cast their own talent on summoned creatures)
Call of Death spell can only be cast on YOUR OWN completely destroyed units, which makes it completely absurd and pointless, because you can't make undead out of destroyed enemy units. (Necromancers can cast their similar talent on any completely destroyed troop for thrice)
As for items, i found lizardman related items at shops, which are completely useless, because lizardmen unfortunately do not exist in this game (Although i encountered some of them when i tried to upgrade the item in question).
Also another problem was the fact, that most items that give bonus to humans, only give bonus to light humans, not the dark ones which certainly are humans too! (same for dark elves and dark dwarfs)
And some items were not equitable at all and were marked as "normal items" instead of "Artifact" for instance!
As for units, Metamorphs could not be resurrected!
Light units were as rare and it could get!
Some neutral units such as Black Dragons were available at small number. I got only 3 of them in my play-through plus 3 eggs. With diplomacy we can lure one of them from every wandering stack containing black dragons (we won't encounter lot of these stacks), but it is not acceptable.
And there were another group of neutrals such as ice Dragons and Ice spiders that we couldn't get anyway.
And there is a problem with female vampires that if you equip several items that reduce undead/vampire/female leadership requirement, they go hostile when you activate their Transformation talent.
This things also are big problems in my opinion.
Hey, i have a question, i have completed that part of "Military Department" that i had to bring 10000 prisoners to Sorug. Now i can still give 1000 prisoners to him for 1 magic rune. Is there any limit to this? Is there any point in doing this? Does it lead to anywhere? Is there anyone else who would take prisoners but give something else?
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Also how to make Sorug sell things to me?
And how to make lou pose for the painter? Portrait conversation ends with something like "i will prove to you" and then there is no clue how to follow it up.