Yep ... with Coop mode still got a huge problem ... that feature have tested many testers ... and came to the same conclusion - it doesn't work like we want ...
couple month ago when we compile new version of build we was near to cut away whole coop from 4.13 because of that ... but part of our testers ask us to keep it... plus some of us want that feature and we have hope that it can be fixed ...
btw ... i think notice about issue with Coop need post in first post ...
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