Quote:
Originally Posted by Nanaki
Rockets have multiple defined parts. In the Rockets.xml, you should scroll down to the detonators. Each detonator has three defined values, the last, 'explosion_distance', is what you are looking for.
Nice to see you around, Goblin.
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Do You Mean This one .
<explosion_distance>8.0</explosion_distance> Because if Yes . I've already tried it long ago . increasing it will only make the Torpedo explode farther away from my target. it won't increase the area of explosion.
<DistanceDetonator name="T3_det">
<time_to_live>100</time_to_live>
<damage>3000</damage>
<explosion_distance>8.0</explosion_distance>
</DistanceDetonator>