I'm playing it atm (Early access on steam). Game gives you little choices at the begining, but opens up very quickly. Impossible no-loss is very hard, maybe even impossible for orc (warrior class archetype). There are many changes to skill tree, and it's more unique for each class. Don't think it's possible to kite guards from maps, they are put in really tight spot and they agro range is very short. Quests seems more fun to do. Rage abilities are completly new, but share some ideas from previous ones(my fav is terrain altering one - destroying hexagons for short amount of time). Atm i feel stuck with my army - not enough good minions early on, so i guess every new game start will look the same. I'm having fun so far, wheres i forced myself to finish KB:WoTN. Can't wait to see how people figure out some impossible battles to do no-loss. Sorry for randomness of my text.
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