I think the most encouraging part of the entire interview was when Oleg said:
"Oh really? Have you seen better AI in any other sim? Generally, it was offline gameplay that drove most of our sales, and not the online modes."
This tells me that he'll devote much needed attention to immersive and enjoyable offline content especially if he expects SoW:BOB to make any money.
As for when it arrives - who knows but if it means making a great offline game, then he should take all the time he needs.
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