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Old 03-04-2009, 02:46 PM
MisterBarca MisterBarca is offline
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Join Date: Mar 2008
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Quote:
Originally Posted by Ryastar View Post
No, that's just how the game works. Starting at round ten, mana and rage generation from sources other than abilities/spells/rage spirits is halved, and I think after round 20 it is completely stopped (never having needed to make combats last more than ~15 rounds, I can't say for sure). I don't think this is mentioned anywhere (not in the manual, certainly, I just checked), but if you look at the combat log at the bottom of the screen, at the beginning of turn ten it says something like "the battle grows long, and the energy reserves of your troops are decreasing, mana and rage regeneration is halved."

If you find that you are running out of mana/rage during combat, there are a ridiculous number of strategies out there for not only regenerating it back, but also finishing each and every combat with full mana and rage. Take a look around the forum, and make use of the search function to find them, or I can expound some of them, if you want.
Please do expound!

By the way, I've never had a battle gone over 6-7 turns at most. Is this because I am a nuke-heavy Mage?
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