Quote:
Originally Posted by Anton Yudintsev
Aviator will work as well.
But actually, we DON'T use standard layout.
It will be wasting of a lot of potential possibilities.
We use special layout for both of this flightsticks.
Each one utilized 100%.
For example, on standard gamepad, we use triggers for shoot&lock target, right stick for rudder&throttle (2 axis), and you can look around while keep right stick pressed.
Of course, it is OK, but not perfect.
Good thing on flightsticks - that there is special button for Right Stick down, and each trigger (analogue) can be used as a separate axis - it can be used as a rudder and throttle SEPARATELY. That frees us right stick to make it able to use as observing stick, no need to keep something pressed.
Etc, etc.
So we made flightstick support as good as possible (better than in HAWX, for example).
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I hope you're telling me that the throttle will control the throttle and twist grip controls the rudder on the flight stick! And that hat for looking around?
I can say that I've used the 360 controller for the PC IL2 using Pinnacle game profiler to map the controls. I was able to set it up nicely, just used a shift button in there. Crammed a ton of controls in there that way.
Gotta say, flight games--using the regular controller--that use the right stick for throttle and rudder just never works out well. Hard to get used to. I'll take your word for it though, you've got it there in front of you.

I don't plan on using the controller anyway, but I know most in my gaming group will be.