Right...we know that many people don't like the idea of a clickpit INTERFACE but thats not important...any clickable input would have a keyboard shortcut and be mapable anyway...
The point is do people want the FUNCTIONALITY that it would bring?
IE realistic, non-generic, high workload engine, fuel and flight systems to monitor and manage (ideally with corresponding problems/failures etc) alongside a realistic navigation and communication environment...
I guess what we are asking for is a realistic world war 2 combat flight SIMULATOR
And the like/dislike discussion of the relative merits of the clickpit interface is taking away from that...
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