Hi Oleg
I have enclosed a link to AnandTech's article on DX 11.0. It seems to be a hopeful application. I am wondering, along those lines if SoW-BoB will support OpenGL 3.0 and DX 10.1? With DX10.1 certain aspects of DX 11 make it backwards compatible with 10.1. This means that Windows Vista will support some of those aspects (but never will WinXP). I'm not too familiar with what OpenGL brings to the party.
Anyway, I thought you might want to take a minute and give us a little feedback on what you think of the new DX API and how it might (one day) apply to your work.
Flyby out
oh, here's the link:
http://anandtech.com/video/showdoc.aspx?i=3507&p=1