View Single Post
  #3  
Old 01-20-2009, 01:25 PM
Csimbi Csimbi is offline
Approved Member
 
Join Date: Dec 2008
Posts: 254
Default

Well, this is a first "draft" to run some tests and see how people feel. If you care to come up with a detailed level-up scheme (new values for each skill) and post it, I would be glad to facilitate an updated package.
BTW: I do not consider it over-powering. Why? Because to make a certain skill stronger, you have to make others weaker - so, there is a trade-off. Also, you should not forget that you are still limited to 30 levels (and so, 30 skill improvement choices).

As for the second part.
So far, I have looked at the atoms only - probably there is a way to pass certain variables to the LUA functions to make change the behaviour.

Last edited by Csimbi; 01-20-2009 at 01:30 PM.
Reply With Quote