View Single Post
  #2  
Old 01-20-2009, 01:43 AM
Keneth Keneth is offline
Approved Member
 
Join Date: Nov 2008
Location: here and there
Posts: 378
Default

lol, that's insanely overpowered, most of the abilities are already strong enough without extra buffs. Except for the rock, he gets useless once you reach endgame. This does partially solve the problem with taking levels in abilities you don't want though. I think a better solution might be to change the values of existing levels and how upgrades are chosen at level-up. Would take more work to pull off however.

On a side note, I've been trying to devise a way to would allow you to control the intensity (strength, power, w/e) of the ability when you decide to use it (kind of like choosing the level of the spell you want to cast except more complex) but I can't think of any workarounds that would reduce the ammount of code required to make this and I'd probably need to make a new interface panel for each of the abilities. I kinda wish the devs had done a better job at this.
Reply With Quote