Quote:
Originally Posted by Keneth
Anyway, the mod is a bit counter-productive, since you'll want to finish as quickly as possible to get a good score, meaning you won't see a lot of bonuses. 
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On the contrary, I do not care about score or how long it takes to finish it: I personally prefer finishing all quests instead. That requires a lot of running around - which is fine, but in the meantime, such "week of"/"day of" cycles would bring more colour into the game, making it easier or more challenging (depending whether your units get bonuses or the enemies').
I have to agree with Ryastar that the "week of" might be a little long - time is not ticking very quickly in the game. But the "day of" might be too short?