Quote:
Originally Posted by Keneth
Well if that works there would be several things to consider. Putting aside that it's insanely overpowered, there needs to be a way to limit the number of creatures summoned, a way to point where they should be summoned, a way to choose which reserve slot is getting summoned, a way to limit how many times you can summon. The summoned creatures should also count against your leadership total since summoned creatures normally don't, otherwise you'd be able to summon several stacks of the same creature. The number should also be significantly lower than your leadership actually allows for, summoning a full stack of creatures would completely wreck what little balance is still left in the game. It's not a project to be taken lightly. 
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Well - we knew it will be overpowered... but this mod is not supporting balance, but ... well... I more likely would like to see it working in first place... for sake of fun
I would make only first of the two possible backup slots the pool for this kind of summon - OR the first would be only for IRON FIST, the second would be only for NECRO CALL [where necro call could be limited aslo by INT - as original necro call]
I think we could think about balance after we manage this project finished (first things first I say)
If Necro Call is limited also by INT, why not limit the IRON FIST one by ATT? (just a thought)