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Old 11-02-2008, 03:43 PM
MajorS MajorS is offline
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Join Date: Nov 2008
Posts: 58
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Quote:
Originally Posted by blacklegionary View Post
I guess MajorS mod his file.There is no way he can get that much rune,gold and crystal without modding plus his spirit Lina is too high lv(for a mage) while my mage nearly have no chance to use due to low rage increase rate of Impossible and Mage.
And why would i have cheated Gold, that i didnt use? Especially since you can see from the Screenshots, that my Losses where extremely low. Also if you are not using Lina enough that doesnt mean everyone is. And the Crystal and Rune values are normal, everyone can sum theirs up and the end and compare.

Here is my Strategy:

Very important: Do not travel and if you have to try to travel shortly before 7am to cut down on traveling times.

Also try to sneak and get all Runes, Banners, Chests and Gold without fighting. This helps you build up before you have to actually fight.

I kept my 15 start sprites hoping to get Sacrifice before i hit the Elven Lands, but that was only possibly through sneaking into the Demon world (passing a Hero and a stack right in front of the portal) In the end it wasnt worth it. Because unless you are lucky enough to get Sacrifice alot earlier you will be able to recruit Fairies from the Elven lands anyway.

For the start i used Fireball alot. This is where all my Magic damage comes from. Upgrading spell power whenever possible. But that started to not be enough and the last major Battle using alot of Destruction Magic was against the Kraken, to get my first and only Wife (I needed another weapon slot very early)

The most important switch of Strategy was to get Giants at all costs by sieging the Castle in the Mines. After this alot of fights became a breeze with "Target" and Shield from Archmages on my Giants most encounters where straight forward with minor losses. This used to be the Strategy until i hit the elven lands. Getting Lina soon and upgrading her Charges ability so i would get 5(3 Rage, 2 Mana) Charges with 8 each. This is another 16 Mana every 4 rounds. And the moment you get Gift and have enough Inquisitors its easy to resurrect fallen troops, even Giants. Some battles became very tedious. Leaving one stack and spamming Charges every 4 rounds to get enough Mana to keep that stack slowed and also Gift my Inquisitors when there was enough Mana.

When i felt ready i assaulted the Demon Castle to advance to the Elven Lands. At this time i also sneaked into Demon world and got Issharas Whip (extremely important), some runes, money and Banners. I also got Sacrifice there. In the Elven Lands i hired both Sprite types. If there is not enough of one type just fight an easy Upgrade Battle and use Sacrifice + Gift + Charges. I also replaced the Giants with Green Dragons here, which act as another Mana recharger. At this point i had the Archmages (for Shield and minor damage + crowd control), the Inquisitors for Initial Rage to Drain Rage and Resurrection, Green Dragons for Mana and as a Meat Shield with Target and both Fairy types as major damage dealers with the Ruby and the Whip.

At some point when stacks become to large to have the Dragons act as bait i replaced the Archmages with Dryads. Getting better crowd control and a good damage dealer (now having 3 units benefiting from Ruby&Whip). The damage these Sprites do dwarfes anything i could do with fire magic, besides i needed to use my spells as crowd control now (sleep, sheep, slow, target, Stoneskin) I did not cast a single Phantom Spell in the game.

This setup ended up being far superior than most stacks and i had basically no losses breezing trough the Elven and Dwarfen lands.

Last edited by MajorS; 11-02-2008 at 04:07 PM.
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