I see here many mage tactics with 2 spells per round, well that does not apply for paladins and warriors that can use 1 spell so u must choose carefully. I already posted this strategy on other topic, but here seems to be the best place.
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I also find amazing those red shirt pirates ( salt dogs i think) with the special fury attack , striking 3 stacks at once + Mirabella wife + Jolly Roger flag + pirate belt ( + 5 attack of pirates) = love . Use phantom on pirates and get another stack that can attack 3 stacks at once !!.Pirates are cheap and come in unlimited supply in western freedom islands at brotherhood of the coast and at the northern castle.
round 1 teleport( or second level of tactics + mass haste) pirates on enemy line and 3 stacks are gone or severely maimed . Horseman charge another stack, mages cast shield on horseman , use rage armor on pirates, inquisitors bless the pirates and archers mop something.Having the + 3 initiative talent makes you always strike first, even before dragons.
In round 2 phantom pirates and mop up the rest of the enemies.
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More than i already wrote, when you fight big large stacks with dragons, that you know for sure in round 2 will strike first ( the init bonus talent is just for round 1 ),you must do as much damage is possible in round 1 . Thats why sea dogs fury attack is important and believe me, a 600+ stack of pirates with all listed bonuses will wreck havoc on enemy( as in 10000 non crit). In turn 2 they will be punished heavily, no problem, attack another time in round 2 then cast TIME BACK on them and you will have your full stack of 600+ pirates ready to strike again 3 stacks.
Later on you can replace the mages with a stack of knights with circular attack to guard the archers and inquisitors from dragons that will attack the back line instead the pirates or horseman.Knights are perfect for that with the inherent dragon slayer trait.
I used successfully this tactic and i am at the end of the orc lands.