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Originally Posted by stupidface
Hi!
Priests: Their ranged attacks just aren't very damaging, and their utility in a fight is debatable. I think that about all that they're good for is fighting Undeads.
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They are not just good. They are great for fighting undead in early game. Espeically ghosts, since priest attack is magical and bypasses their physical resitance.
As for attacking other things, it's true, they are not so great, but using their bless ability to "power up" their attack is a must in those cases to keep them viable.
Quote:
Originally Posted by Zhuangzi
I didn't like the Canoneer for some reason, and Miner's really suck.
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Cannoners are great with their barrage attack. Rarerly any ranged unit can match that damage potential.
Unfortunately their regular attack is much weaker when compared to other ranged units that need less leadership. At least, they suffer no melee penalty and have pretty good health.
Quote:
Originally Posted by waveform
Wolves. Same thing. Clean your desk and go.
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I disagree. Wolves are great in early game, if facings lots of human troops. Especially, if you have some priests to bless them to almost double their damage. Negating enemy archers is especially nice.
Of course using them in such way to not let enemies retaliate is a must due to their low health. Still possibile with their high speed and high damage potential when blessed.