View Single Post
  #27  
Old 10-17-2008, 12:26 PM
NelsMonsterX NelsMonsterX is offline
Approved Member
 
Join Date: Dec 2007
Location: Michigan, USA
Posts: 35
Default

Ok, if you want to split hairs . . .

You're right, the overworld, campaign map has no turn mechanic or move limit, etc. BUT, the combat itself (which is a huge part of the game, since it cannot be skipped or avoided) is TBS. It's identical to chess in the way the battle is played out, and chess is considered a game of strategy. Nobody ever calls it the classic game of tactics. The combat is also nearly 100% identical to the HOMM games. There are many games that travel outside of a particular genre and cannot be called RTS or FPS or RPG, but a mishmash or hybrid of genres. At the very least, King's Bounty is one of these hybrid games. It cannot be compared to Diablo, or Final Fantasy, or any others. It's closest similarity is the HOMM series, which was originally derived from the first King's Bounty back in the stone age of PC gaming. KB-TL is HOMM minus castle ownership and the campaign map turn mechanic.
Reply With Quote