cheap tactic with poison cloud: Since it triggers at the start of each unit's move, you can deal a whole lot more damage by using Wait on each of your unit's turns. This causes the cloud to trigger once when first visiting your unit and again when your unit is revisited! I only have my cloud upgraded once so far so it does something like 30-60 damage. But in one turn using this tactic against an enemy with 5 stacks, the cloud triggers 15 times! == 450 - 900 AOE damage per turn. The way I handle the danger of damaging myself is to use Royal Snakes as my primary melee unit. They are poison resistant and I use the Archmage defense spell to increase their defense. They typically take 0-1 damage when they are inside the poison cloud.
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