
10-15-2008, 01:04 PM
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Registered Member
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Join Date: Oct 2008
Posts: 9
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Quote:
Originally Posted by ganjatron
I think Shaman are one of the best support unit and is always in my army or in my reserves. Sure you could use archers instead and trade damage with your opponent, or you can cast a totem and watch them waste their round - think of a totem as an xxxx hitpoint damage shield - something that will nullify an enemy unit for a round. If they don't target the totem, well then you get the benefits from it, whether it be healing all units in the area, or damaging all enemies. Win-Win.
In addition, they have a direct damage spell that heals all your units given you strike down on a living humanoid type mob. Last but not least - low reload makes the shaman useful just about every round. Good initiative, good hitpoints, etc. Shaman rule.
Out of curiosity, what do you do when an enemy shaman drops a totem on your squad?
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Shamans are usually dead by the time it's their turn
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