My usual tactic is on first round use axes to hit some ranged unit that has not yet shot.
On second round I usually try to place attack totem in such way that it either forces ranged attacker to hit it with melee or makes melee move sideways or backwards to kill it. Sometimes I can get units move just near it and not have any more moves to hit it. My aim is not for totem to damage anyone but rather steal one move away from strong unit or two.
Defensive totem I use in various ways. Sometimes I just put it behind my troops so that it stays alive. And other times I drop it next to big enemy stack so they hit the totem instead of my troops. I also use it to block enemy from reaching my ranged units.
Of course It changes abit what I do. Sometimes I use totem on first turn if there is good spot to block lot of units. And axes are decent for healing too.
Generally I use totems to slow enemy while my spells, rage and ranged units kill them.
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