You seem to think i'm saying this game is horrible... Just becuase im stating a couple of flaws.
I love the game. It's unique, has many never seen before features and original spells(Unlike most games). But if I had to state all the good stuff along with the bad stuff I wouldn't be able to finish typing that if I had a full day.
The randomness has simply screwed my game.. And i'm not one of those people who is going to replay a 40+ hour game(On which I spend 30+ hrs so far), because the randomness doesn't randomize the game.. just the units, spells, items etc. The quests will be the same, the gameplay will be the same, cept for some minor things. Perhaps if I were to replay this in a couple of years. People playing the game on normal intend to play it on normal, and at least be able to finish it. Not have a 40 hour training campaign so they may make a succesfull char on their 2nd run.
Compare PHJF's mage to my knight. I'm level 22, under 18k leadership. 7atk 14def 9int 70 mana.. The only thing I got going is my 118 rage, which is rather useless as 70 would be plenty atm. So he's 2 levels higher, and probably twice as strong... Don't tell me this wouldn't piss you off if you were in my shoes.
Playing the demo really made me think a knight would have alot more leadership. Short term this is true. Long term... well it's proven above. Due to randomness, my knight has less leadership than a mage of comparable level. Doesn't this seem the slightest bit wrong?
The kids are fine, but if I were to get a +4 scroll kid.. I would want to be able to reload, to get the chance on a different kid. Not have my game once again be screwed because I know my kid is gonna be useless, thus I will never have it(Limiting my options). If you're playing blackjack and you keep losing.. At some point you're gonna move to another table no? And currently I can't even get kids with the elven chick.. Gotta dump her =). As for the regalia's.. My best one would be +4 def, +700(or 800) leadership, -1 morale to allied undead. Pretty good if you don't have undead in your army.
I agree about the mage, the magic skill tree is the only one with some good skills, the other tree's have crappy-decent ones. For as far as I can tell, this game is created to be played by a mage. There's a few quests that are intended for mages, while there are NONE specifically for knights or paladins, and they can get just as much leadership as any knight, while being able to cast more powerfull spells, have almost the same skills and... Also proven above, have decent(in my case better) atk/def stats.
I'm currently trying to put together a she-fighter army. Perhaps that will give me the edge with Agna's Ruby(Possibly the best item in the game, if used correctly - while being completely NOT random, like many of such 'major' rewards). But the only really worthy units i've found are Demonesses. Any suggestions?
Edit: Hell, I just noticed I have less than 16500 leadership and I didn't change any items or anything. 16.5k knight vs 24k mage... *sigh*
Last edited by Antiga; 10-05-2008 at 04:38 AM.
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