I think it'd be too confusing unless its made very obvious what level of 'experience' enemies have. One of the buffs you can get is +speed and that's a big deal... what if you're used to zombies moving so many spaces for the first half of the game and then you find that they now travel farther? Thats just one example of where the random 'experience' bonuses can arbitrarily cause you to suffer loses you shouldn't.
Again, if you are going to add experience to enemies you should make it very obvious somehow. Maybe even had a small number inside some symbol when the ALT button is pressed to show expanded battle info. SOMETHING that lets you know what level they are and what bonuses they are getting.
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