Wow, this is strange.... Now I tried to build a mission where a flight of LaGGs will fire rockets at a sub.
It seems the Sub AA-gun hits about 2/3 of those rockets midair, mine or AI's ! The rocket delays are normal, and I'm able to fire the rockets normally into empty sea, so I don't think they blow up too early by accident. I even set a camera and watched replays close with 1/4 time, seeing the Flak take down three pairs of 82mm ordnance...
Anyone please, is there any way to bring down this accuracy of AA, other than setting the crew to rookie?
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