Quote:
Originally Posted by Juri_JS
Rise of Flight has an option for mission builders to remove all objects outside the mission area. If such an option could be added by Team Daidalos to FMB, every map could be easily turned into a dogfight map and it could improve the fps on larger maps for people with older PCs.
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If excluding map objects is technically possible, it could also make "modifying" maps much easier.
For example: I have an airport with "blast walls"(object 397,398, etc..) but I want hangars instead.
Currently all you can do is take a bigger object and using it to hide a smaller one, both for flexibility and performance this isn't ideal.
If you had an exclusion marker/brush to remove buildings that come with the map, it would open a lot of possibilities.