Quote:
Originally Posted by Zhuangzi
The problem with WoTN early on is that you are stuck on those first islands (similar to AP, I know) but more importantly you are more or less forced to use Viking units and most of the enemy stacks are undead based. The good news is that they've definitely improved the Vikings, especially with the addition of the Mystics who can cause havoc in enemy ranks. I'm playing Impossible Mage and I'm finding it quite easy to defeat Very Hard stacks with a combination of Level 3 Trap, Christa's Gift, Mystic and Soothsayer abilities and finally Berserkers, Vikings and Warrior Maidens to mop up.
That second island, Vestlig, is still quite boring though.
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And what, Christa's gift actually works this time? For me, it only ever attracted Pirate Ghosts, every other enemy left the gold piles intact.