Quote:
Originally Posted by major.kudo
If AI Decision for landing airfield is range within enemy artilleries, what does AI do?
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This is just one of the possible questions. For what I know (I can be mistaken), AIs don’t really take decisions. They react to a list of conditions with pre-set actions.
If the condition is 1, action is A, if condition is 2, action is B, and so on.
Some of the proposals require a rather more complex listing. Something like: if condition here is 1, condition of the plane is 7, condition of the pilot is 14, condition of the nearest friendly field is 2, condition of enemy planes is 16, condition of artillery is 5, then the AI’s action is C, followed by E, followed by B. Change any of the conditions (numbers) and you’ll change the actions (letters).
This is just an example, of course, and I would be glad to be corrected by someone more knowledgeable than me.
If I’m more or less right, this thread is precious, because it shows us how much complexity is required in AIs “decisions” and subsequent actions to obtain a realistic behaviour.