Quote:
Originally Posted by ECV56_Guevara
Hey DT, still strange connection issues since 4.12.2, online.
Massive discos, game freezing for all players (16/20 players) then game shut down.
Not any issue till 4.12.1, same campaign, same map, several hosts, same kind of missions. Maybe it s a bug since 4.12.2. It was like a domino effect.
the game saves any log of the crash to post it?
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Make sure you have in the conf.ini
[NET]
checkRuntime=2
set on the server,
the client needs not to set this only server/host.
See if that stops the problem