Thread: True Altitude?
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Old 10-30-2013, 06:08 PM
Jeremiah_Weed Jeremiah_Weed is offline
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Join Date: Oct 2013
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Howdy SOF
Let's see if I can clear up some confusion here.
Regarding your question about the 100,000 figure. It is NOT a measure of any distance or altitude. It's simply a mathematical value that let's you know you are converting the altitude to a decimal to be used in the equation.

Also, with regards to me perhaps over-complicating things, I'm actually attempting to do just the opposite. Take a second and look up the wiki article on the E-6B (whiz wheel) calculator. See the equations? For me, those are quite manageable...they're basic trigonometry. Something I have to use every day. But I don't think most players would enjoy number crunching them on their way to a target.

While still on the subject of the E-6B, I'm assuming you have been unable to obtain good accuracy using it and that's what prompted this thread. Am I correct? In fact, I'm thinking the different values like .084, .066, .046, etc., are being used to PREVENT the use of an E-6B calculator. Also, I don't think the numbers my equations are coming up with are the actual TAS of the aircraft, it's just the numbers the game is using to drop bombs. I'm thinking they have taken "special liberties" with Newtonian physics (classical mechanics) in the game and that bombs don't precisely follow established flight paths based on actual physics.

Also, why are you using a Crimea map? Remember, in the scientific method you need to establish a control group and establish some baseline figures. To do that, you need an ISA neutral map (15 deg C) that allows bombing at sea level. There were only a couple of maps that allowed that; Gulf of Finland 1 and a generic Island map. The Crimea map is 25 deg C which is 10 deg C above ISA and you would need to factor in the difference in density altitude...which can be done with my equation. (But I haven't revealed how yet.)

I am curious however. I'd love it if you set up for bombing on an ISA neutral map (15 deg C) with your targets at sea level just to see if you get any accuracy using your E-6B with various types of aircraft.

Also, your comments are not offensive. Not even slightly. So don't worry about that. As for my method, I have a background in engineering, applied science and production engineering, and geology. I work for a company that provides technical and material assistance to the mining industry. I spend a large portion of any given month conducting failure analysis, so trust me, my methods are geared towards finding out why things aren't working properly and finding simple solutions rather than over-complicating things. There's a method used in engineering called the KISS method....it means Keep It Simple, Stupid. LOL And I live by it.

Anyway, back to work. Things will be quite hectic from now until end of the year, but I'll try to re-work that equation to add a Δ (Delta) factor in which will slow down its rate of increase...and avoid trig or calculus. Also I'm thinking the factors like .084, .066, .046, etc., may be the factor that needs to change with density altitude. But we'll see.

Oh, I almost forgot, the IAS/TAS chart I'm looking at is the one supplied with the game. It should be in the main folder as a .pdf file. You can also view a copy of it online. While running the numbers, I also noticed that things started to change once you reached 10,000 meters altitude, so I quickly realized they were taking into account changes that occur once you start entering the stratosphere.

Anyway, if you can, please let me know what you find out using an E-6B on an ISA neutral map. I am curious about that.

Last edited by Jeremiah_Weed; 10-30-2013 at 07:04 PM.
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