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Old 10-17-2013, 09:50 PM
Notorious M.i.G. Notorious M.i.G. is offline
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Join Date: Mar 2013
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Quote:
Originally Posted by Pugo3 View Post
The game presently simulates only one combat option with these match ups, no exceptions: AI flies directly away to begin an endless series of b&z jousting head on passes.
That's odd, because from 4.11 onwards I've noticed the AI is more averse to playing "keep-away", and they have a few more tricks other than just rolling to throw someone off.

Obviously if they're flying a plane with a speed advantage they'll tend to leg it away from you, but I've seen Fw 190s get down and dirty trying to turnfight Russians on the deck. Point in case:



That's a Fw 190F tangling at knifepoint with a MiG-3U, both Average AI. The fight went from 5000m to sea level before the 190 finally pulled too hard into a turn and spun in. Speaking of which, while AI spins are a nice inclusion, it tends to only happen with Veteran and Ace AI, while the rookies play it safe. I'd expect the Rookies to spin their aircraft in carelessly sharp turns more often and take longer to recover (or even not at all).
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