Quote:
Originally Posted by horseback
In the game, it takes a lot of effort to master, not least because the instruments are slow to give you accurate information --remember, a pilot in an actual airplane has the sensual inputs of his inner ear, the pressure on his backside from the seat, and at least 180 degree range of vision
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When TD was adding G stresses to planes back with the 4.10 patch, I asked for the option of including G force information on the speedbar to simulate exactly these sorts of inputs. Sadly, I was told that it wouldn't be "realistic" for cockpit view. At least they added it to the "Wonder Woman" view.
Quote:
Originally Posted by horseback
Which leads us to gunshake: I think it excessive, considering the weight of fire of four or six .50s is less than that of the much lighter FW-190A or Bf 109 with 20mm gunpods.
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Per another thread about gunnery, it's possible that gunshake for the P-51 is accurate and should be increased greatly for most other planes.