Hi Pugo, the AI aircraft are more aggressive and evade better in the new patches, though the ones with speed and/or climb advantages still like to use those advantages to "joust," as you describe it.
However, I believe it was the 4.11 patch that introduced something new to QMB: the ability to give yourself an altitude and/or a position advantage over your opponent. Want to make that 109 fight rather than just climb away? Give yourself a 500, 1000, or even 2000m starting altitude advantage over him and he won't have a choice.
I'm glad that you recognize that this is a game that should be fun, I think the changes to the QMB options and to the AI behaviour of the last two patches have made it more so.
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