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Originally Posted by Woke Up Dead
Could my different impression be caused by the difference in environment and targets?
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This is a good point. And, it's not just AI gunners, it's just the nature of defensive gunnery that you'll mostly be aiming at the front of incoming fighters - either aiming directly at them as they attack you, or taking leading shots them as they pass.
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Originally Posted by Woke Up Dead
Agree about the Stuka toughness, the LMGs on the Hurricane IIB really do a number on its wing tanks.
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??? I find that those massive rows of .303 machine guns on the Hurricane MkI, MkIIB and Spitfire I are some of the most useless weapons in the game, at least when it comes to attacking anything other than light fighters at close range.
Against anything but the lightest, most lightly armored aircraft, you basically need a PK, a critical hit or a fire to take down your foe. And, to have a hope of getting any of those things, you need to get close, aim carefully and shoot bursts of at least 3-5 seconds.
Of course, that's also historically accurate performance. There's a very good reason why the RAF switched to cannons.
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Originally Posted by Woke Up Dead
Also, its lack of toughness is offset by that rear gunner and its ability to turn with a Spitfire.
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At least for AI, I don't find that Stuka gunners are that tough, nor do Stukas really try to maneuver defensively, even when they're not in formation. They're pretty much sitting ducks unless they have escorts.