Thread: 4.12 ai...
View Single Post
  #43  
Old 07-21-2013, 04:58 AM
Aviar's Avatar
Aviar Aviar is offline
Approved Member
 
Join Date: Dec 2007
Location: New Jersey, USA
Posts: 545
Default

Quote:
Originally Posted by KU_Rigamortis View Post
Aviar,
Thank you for looking at this, and for the tip on setting the landing carrier. I never considered that point, and you're right the planes land on either carrier within the home base circle.

So I did some more testing and did eventually get the TBD-1 to launch 4 AI from the flight deck.

1st). U.S. CV Saratoga, I noticed that if the ship is within range of an enemy with her main guns, the guns traverse over the flight deck. I had 4 AI F4F-3's take off and plane 1 clips the forward gun mount destroying both the first plane and the gun. The 3rd plane to takeoff also hits the destroyed gun and flips into the air and crashes. Is it possible that the TBD-s sensed an interference with the gun and refused to launch plane 2, thus holding up plane 3 and 4 ?

2nd). I placed the generic CV with 4 TBD-1, 40% fuel, and a torpedo. Alongside it I put the IJN shokaku (making her same side) again with 4 TBD-1, 40% fuel, and a torpedo. On both ships the TBD-1's take off ok.

So it may well be user error as I suspected, Although I will have to keep the Saratoga farther away from enemy ships as she has a long range with her main guns.

You're 100% sure you got all 4 TBD-1's to take off? I couldn't get them to take off no matter what I tried. Can you post the mission where you got this to work?

Aviar
__________________
Intel i7-4790 4-Core @3.60GHz
Asus Z97-C Motherboard
16GB DDR-3 1600 SDRAM @800 MHz
NVIDIA GTX 760 - 2GB
Creative SB ZX SBX
Logitech X-530 5.1 Speakers
27" AOC LED - 2752
Logitech G15 Gaming Keyboard
CH FighterStick-Pro Throttle-Pro Pedals
Logitech G13 Gameboard
GoFlight GF-T8 Module
WIN 8.1
Reply With Quote