Quote:
Originally Posted by Chief WH
Hi,
Any ideas what I've missed? Are there any golden rules to make sure planes appear (must have landing points, or take off, certain speeds/altitudes?)?
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Nothing special, at least one waypoint if they respawn on air
or two if they respawn in runway.
As example, this settings, with only one waypoint for each - red/blue:
Code:
[PARTS]
core.100
bob.100
[MAIN]
MAP Land$English_Channel_1940
BattleArea 216629 112555 139856 159669 10000
TIME 12
WeatherIndex 2
CloudsHeight 700
BreezeActivity 4
ThermalActivity 4
player BoB_RAF_B_218Sqn.000
[GlobalWind_0]
Power 2.998 0.105 0.000
BottomBound 0.00
TopBound 1500.00
GustPower 5
GustAngle 44
[splines]
[AirGroups]
BoB_RAF_B_218Sqn.01
BoB_LW_KuFlGr_706.01
[BoB_RAF_B_218Sqn.01]
Flight0 1
Class Aircraft.BlenheimMkIV
Formation LINEABREAST
CallSign 26
Fuel 100
Weapons 1
Skill 0.3 0.3 0.3 0.3 0.3 0.3 0.3 0.3
[BoB_RAF_B_218Sqn.01_Way]
NORMFLY 85003.26 181106.45 500.00 300.00
[BoB_LW_KuFlGr_706.01]
Flight0 1
Class Aircraft.Ju-88A-1
Formation VIC3
CallSign 30
Fuel 100
Weapons 1
Skill 0.3 0.3 0.3 0.3 0.3 0.3 0.3 0.3
[BoB_LW_KuFlGr_706.01_Way]
NORMFLY 84997.34 181306.82 500.00 300.00
[CustomChiefs]
[Stationary]
[Buildings]
[BuildingsLinks]
Spawn a Blenheim and a Ju-88 in a single mission (offline), co-altitude, flying side by side.
Since there no other waypoint, they start flying in circles.
Perhaps you can past here you .miss file, or a screenshot of FMB tab for enemy aircraft settings...
Sokol1