I've noticed a difference in the new 4.12 patch of mixture settings. For example, In a LaGG 3 series 29 campaign I'm flying, I now have to reduce the fuel mixture to 80% at 3300 meters or I get the brown\black smoke of an overly rich fuel mixture going to the engine. I didn't have to reduce the fuel mixture until 5000 meters before the new patch. Nice addition the complex engine management that is more realistic. I remember when I was learning to fly in a Cessna 152 that I had to start leaning the fuel mixture to the engine above 3000 feet if I wanted more RPMs out of the engine. (I didn't do it in the pattern at the airport I trained at, but the field elevation was 2284 feet which meant leaning began shortly after take off.)
I see we now have a radio command for "bandits". How does this work? I have pressed the W key which is usually assigned to the 'bandits' call and padlocked an enemy aircraft and heard my lead say 'roger'. I've also just padlocked an enemy aircraft and heard the same 'roger' call. I think it's my way of pointing out enemy aircraft to an AI lead, but I'm not sure Exactly how to use this new command. Loving the new patch so far!!!
Last edited by Dash 8; 06-19-2013 at 10:23 PM.
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