I tried out the complex engine management this afternoon using the solo flight training mission. I was able to take off and fly about no problem, I didn't get that high but I got an understanding of how it all works.
I then went to do the redux campaign (I use the team fusion mod) and in the first mission I start warmed up on the ground. I have all the CEM settings the same as the solo flight but instead of a good take off which I can achieve in solo flight, this happens.
1) The plane crashes nose down as soon as I pick up real speed
2) Sometimes I will go nose down from stand still as soon as I apply throttle
3) Sometimes I am at full throttle and still do not move.
Strangely my attempts to take off all seem to end in one of those despite doing the same thing as the solo. I even went back to solo to test and I took off yet after about 15 attempts I did not take off in the campaign.
The campaign plane is also a hurricane but it may be a different version because in the solo flight the plane only has 2 prop pitch settings while the campaign one goes in 10% increments when I increase/decrease.
At first I though there was something blocking my wheels causing me to go nose down but there is not. Any idea why take off is so tough? The overwhelming nose down tendency caused me to destroy the blade 90% of the time, other times the plane would not move at all. All with the same amount of mixture, radiator, prop pitch, throttle, rudder, etc I used in the solo flight.
I thought it might be a team fusion thing but then my solo flight hurricane would be affected. Maybe it is that the hurricane in the campaign is different but even so it feels like a completely different plane in the campaign.
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