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Old 06-13-2013, 11:07 PM
Hooves Hooves is offline
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Join Date: Jan 2010
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Quote:
Originally Posted by Bearcat View Post
I cannot really speak on how CoD was in the beginning because my rig couldn't run it very well at all. Even then though I could see the potential visually. Now that I have a decent rig and since that last official patch and now the ATAG mod I have been able to get a little more stick time on the product I am in a better position to comment on it.
First off.. it is a damn shame that this sim was not released in close to this shape. All that wasted time ... If it had been like this.. even before the mod but especially after .. in the beginning we would more liklel be on at least thye second if not the third theater by now.

It runs very smooth on my rig and the AI seem to be quite an improvement over the IL2 AI. I get a sense of flight when I go down low.. or even up high... I like the sounds. I like the way the planes handle.. They seem to handle more like aircraft and I can kick a little rudder to line up a shot and not seem like I am trying to balance my plane on a flagpole. Deflection shooting is easier to calculate.. I like the ballistics.. The lighting is great.. probably the most realistic I have ever seen.. seeing the shadows move .. having the shadow of a plane I am in a scissor with darken my pit for a few seconds really helps with immersion and SA.. In many of those little details this sim is just great.. I wish the FFB was better implemented. The stick force is very inconsistent. Another thing that I really hope gets fixed is the zoom feature.. As it is now I use the mouse on my X-52 and I have the wheel button on the throttle set as the switch so I can still get a one handed zoom but the fact that it is still a two stage command is kind of wonky to me.. also that Star Wars light speed zoom out thing needs to be fixed.. I shouldn't be able to zoom out past my seat unless I am dead and on my way to heaven (or that other place..) .. that needs to be addressed. I have to get used to the abrupt engine cut off when pulling negative Gs.. and the engine management is much more challenging.. but it is not a killer to me. I have yet to fly online .. but so far I find this very enjoyable.

Great work ATAG... I hope you guys can keep it up and maybe even expand the theaters.. Ideally it would be great if another house picked this up .. or of BoS can incorporate 75%-90% of the goodness in here ... We shall see.. but CoD is a nice piece of kit if I must say so myself.


I appreciate what TF were able to do with what they have. All except for the sounds, I mean I was wondering if I had some sort of sound bug when I fired the guns on my Spit for the first time in thier patch. And the Spitfire Merlin sounded like someone was making the sounds with their mouth, and recorded it. But maybe their sound replacements are just beta. So im not to worred about them.

The "glint" off the cockpit, while welcome addition to help spot aircraft is slightly overdone and it actually jsut gets distracting after a bit. Again Im sure that could be toned down.

What I like about the patch, no scratch that LOVE, are those con trails and the ability to fly higher. It finally makes it worth the climb to get the advantage on the enemy.

Oh and a lot of people were damning the "shiny" look on the planes, I think it looks fine and in fact WAR THUNDER does the same thing, and peopel dont seem to have a problem with it over there.

Its a shame it came to late to really capitalize on the MP player numbers

I hope they can do more with what they have.

Contrary to Zapp's belief that I HATE cod, I do not, but I can see the writing on the wall. And TF has written that this isnt dead yet.

Im not sure the crusade he is on, but its a little unhealthy. No scratch that i know EXACTLY the crusade he is on lol.

At the end of the day, CloD is the GO TO Battle of Britain Scenario. Ill play that when I want to revisit that theatre, now that I can play it without micro stutters.
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