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Old 04-28-2013, 05:43 PM
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SlipBall SlipBall is offline
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Join Date: Oct 2007
Location: down Island, NY
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Quote:
Originally Posted by ataribaby View Post
Well it worked pretty well in some early version of game. Radio menu virtualy changed with every patch and on one moment there was option to announce you are ready to take off. AI wingies then take off and follow you ok. Now this radio command missing. Really ignorance in game i bought for 50 Eur at launch. Lesson learned. But its another story... Lets hope comunity patch fix this.
Its still a great game but there is a learning curve concerning the AI for people to master. Many times it is poorly designed missions that is a problem, that is why I make my own

Quote:
Originally Posted by CWMV View Post
Ha!
I'm not sure which build of the Sim your using but I've never observed AI doing anything like that.
Try the first mission of Wick vs Dundas. Take off and watch the AI pilot go on his merry way regardless of what you do. No radio commands, no actions on your part can get him into formation.
The only way to make the ai take off with you and stay in formation is to let the AI take off.
Ha ha, original game first patch ...Wick vs Dundas, probably strict AI skill level settings. You can either edit them out or make sure that you are on course, because the AI will not waver from that course. Forget that thing about auto pilot being needed. What is happening is that the auto pilot is flying on course where evidently you were off course. You can try map icons and you will see what I mean...I have another video in the cooker of the finished/final game pre-mod, I'll post it when its done.

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Last edited by SlipBall; 04-29-2013 at 08:02 AM.
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