[QUOTE=F-kid;501165]"Agreed.
Despite my disappointment with the game, I can't deny that it's still very addictive."
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Addictive indeed. And high replayability value. Just enjoyed Crossworlds campaign again (on impossible).
My favorite game was Heroes M&M 3, then it lost his "magic". Now it is King Bounty, it succeeded brillantly in capturing the Magic from the old New Wolrd Computing games with colorful graphics and great design.
A though while playing my campaign : a race (units) that would desserve maybe more attention is the Pirates. I'd love to see a full Pirates race with lvl 4/5 units.. wooden leg, eye patch, parrot.. and rhum!
From Tortuga bay to Dead Chest island. From Long Jhon Silver to Blackbeard.. there is so much materials, myths and legends (enjoyably already present in the game) that would fill very well a full KB story. Just an idea.
Perhaps a theme for a future KB game.
KB:WOTN release was clearly not polished and way too rushed.
But i dont feel the devs should re-invent the wheel. KB is good as it is. I'd just like a new adventure (islands/dungeons) theme and additional units.
Take ALL the units from the KB serie into a huge new adventure, that would be great.
Last edited by kbounty1; 04-17-2013 at 04:13 AM.
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