Quote:
Originally Posted by startrekmike
I think what he was trying to say is not that realism should be sacrificed for feel but that one must make sure that one gves any simulation a heart as well as a head, you can make a sim that both gives you the accurate systems operation and gives you a sensation of flight, the thrill of a combat mission and the illusion that you really are a combat pilot.
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Even if that criteria is met someday, I don't think it will become a high sales success. People are locked into 46 and are not big spenders it appears.