Luthier didn't break the COD game engine. The COD game engine was unfinished and therefore not working when Oleg left. COD could not be played on most average systems, and normal optimizations weren't enough, so a major rewrite of the graphic engine was required. This huge delay, coupled with all the delays when Oleg was in-charge, user angst, huge costs, destroyed publisher/investor confidence, and they went a different direction. That's unfortunate as COD worked well when first released on my highly optimized system, and only needed some AI work, and COOP tweaks to make the game good enough to play until they were able to fix, improve, and add future features. Team Fusion made up of modders from around the world, are currently seeing the huge potential of the game engine built by the Oleg/Luthier team and believe the future is very bright.
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Intel core I7 950 @ 3.8
Asus PT6 Motherboard
6 gigs OCZ DDR3 1600
Asus GTX580 Direct CU II
60gigSSD with only Windows7 64bit, Hotas Peripherals, and COD running on it
500gig HD Dual Boot
Samsung 32"LG 120hz
MSFF2 Joystick
Cougar Throttle
Saitek Pro Rudder pedals
Voice Activation Controls
Track IR 5 ProClip
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