Quote:
Originally Posted by Blaf
If i remember correctly, there already are several types of AI behaviour.
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What I meant was the sort of AI where an Ace leader effectively uses the full resources under his command against you, doing things like setting up ambushes or tactical situations which favor his side and then taking 1-2 hapless victims while letting the rest of his flight divide up the rest of the victims, vs. an Ace who ignores the other planes in his flight in order to dogfight you and maybe lets his flight get chewed up as a result.
Right now, due to the limitations of the AI, enemy formations are rather stupid in their behavior, even at Ace level, or if commanded by an Ace. In effect, they're all "dogfighters" with no great tactical leaders like Von Richtofen, Johnny Johnson or Hub Zemke.