Totally right, bladeracer. That is, why such a sim is only long term fun, if you play organized missions clan vs clan and use such dogfighting servers for training with your wingman. It is all about team work and discipline and a squadron needs rules, even on engaging such opponents. Otherwise you never learn flying correctly. But clod do not seem to easily support the com to create closed and sufficiently planned flights and dynamic scenarious building its own storyline.
In il2 we had squadrons and they organized their swarms, their wingmen and sent them to flight schools. That all created immersion, but is currently dead in clod.
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