View Single Post
  #14  
Old 01-07-2013, 02:42 AM
GF_Mastiff's Avatar
GF_Mastiff GF_Mastiff is offline
71st_Mastiff
 
Join Date: Oct 2007
Location: EL Centro
Posts: 890
Default

I understand the DLC scene, but it's the only way these producers and small flight sim companies are going to make it. Look at Micro-Soft twice they gave it a go, and twice they lost.

If it isn't a big title like (FPS) have become, then they should charge for the nickel and dime code and time to make a map, a plane, a car, a train... if it takes up time and money and resources sure charge, charge, charge.. It's the only way this 100k people game is going to survive..
I'm not saying charge full on game title cost for DLC, look at Train Simulator 3, 10.00 dollars here and there, yes ROF 20.00 for a map a little much,
Yes that's what the sales are showing only 250k plus, people bought flight sims in 2012.

compare that to COD=Black ops2....... over three million...
__________________
71st Eagle Squadron
www.anon6.com - Blogger on DCS Series
71st Mastiff's You-Tube
" any failure you meet is never a defeat; merely a set up for a greater come back "
Asus||i7x5930k||16gb3200||GTX10808gb||ATX1200Corsa ir||CBTitanium7.1||Win10x64||TrackIr4Pro/ir||gladiator pro mkII||siatekpedals||X52Throttle||G15Keyboard/RazerMouse||
32"LCD||2x7" lilliputs,1x9inc

Last edited by GF_Mastiff; 01-07-2013 at 02:44 AM.
Reply With Quote