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Old 01-04-2013, 06:27 AM
SaQSoN SaQSoN is offline
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Quote:
Originally Posted by GF_Mastiff View Post
In other words can you make more critical systems damage instead of seeing one hit to one block like engine?

maybe multiple system areas if the engine allows?
Like in CLOD?
This system exists in the IL-2 game since FB release (2003). CLOD Uses exactly the same what was in the IL-2, the only difference is that CLOD models divided into more pieces, then IL-2 models. ALso, collision objects in IL-2 are NOT boxes. They have very close shape to the actual objects, they are representing. An engine collision, for example, consists from 1-2 external collision objects, representing it's cowl and several internal collision objects, representing separately crank case, cylinder blocks, reduction gear, supercharger, magnetos, etc.

Last edited by SaQSoN; 01-04-2013 at 06:34 AM.