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Old 01-02-2013, 09:20 PM
sethmage sethmage is offline
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Join Date: Oct 2012
Location: Vancouver, Canada
Posts: 144
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mage imp. lvl. 60 going for no loss, 2 and half island to go.

Well as you know it’s all about luck, what spells you have access to and equipment makes huge difference. I’m pretty sure you can get to level 5 before confrontation with the dark knight and the necromancer afterwards.

I had nature call and heals both level 2 and whooping intelligence 12 (trinket +2 and something else +1) and got int. 2 altars, also got that that shield 100% defense for all vikings.

Nature calls to soak the damage from dk and go berserk with berserkers, and cross the fingers the dude won’t cast something I won’t be able to recover from.

My army at the time was berserkers, ancient bears, snakes, soothsayers and axe throwers, lds approximately 690.
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