Quote:
Originally Posted by Wolf_Rider
given the same time in the wild, who knows how CLoD would have polished up...
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CLoD didn't have the time nor the steady income that RoF had/has, and thus it's a moot point. Besides, look at the economics behind CLoD: A good number of years and a good chunk of cash thrown into a project that never turned out right, that got slaughtered by both reviewers and players alike, and that had so many issues big and small that it was unplayable for a large portion of the community for well over a year. Again, money talks, bullshit walks, and CLoD sadly took a walk with it.
Quote:
Originally Posted by Wolf_Rider
How's the sound bug and low FPS over towns, washed out scenery in RoF with pasted on looking objects/ items going??
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No idea. I haven't followed RoF's development, nor have I played it much since I prefer an ME109 over a Fokker Triplane any day of the week. What I DO know is that for me, RoF works while CLoD is like a supermodel: Looks good, but has more issues than I care to mention.