Quote:
Originally Posted by zapatista
lets see, compared to CoD, the RoF-ww2 reskinned game[/B]
- wont have the level of cockpit detail
- wont have the same detailed plane damage models
- wont have the same complex engine and aircraft system modeling
- wont have the same realistic advanced flight models (which has been THE great strength of the il2 series and has built its reputation)
- wont have anywhere near the same amount of flyable aircraft
- wont be able to have the same high aircraft count in the air, either human flown or combined with AI
- wont be able to handle 100 players on a online server with additional high counts of AI planes at the same time
- wont have anywhere near the same amount of static ground objects (buildings etc)
- wont have anywhere near the same high amount of ground AI activity and active ground objects, be this moving collums of vehicles, trucks/tanks, AA batteries or civilian traffic
- ...... and the list goes on and on.............
|
Where your logic fails is that for a lot of people who bought the game, CoD
had none of those things either, because it wouldn't run properly. It's pointless to hark on about RoF/WW2 hybrid as a backward step, when there were never any forward steps. Sure, 1C
wanted to make this amazing, complicated, beautiful sim, but in reality they didn't.