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Old 12-22-2012, 12:30 PM
NZtyphoon NZtyphoon is offline
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Quote:
Originally Posted by zapatista View Post
that is a twist on reality that the sales pitch wants you to believe, reality is somewhat different. from its very inception BoS is simply not capable to come anywhere close to the realism of CoD in simulating realistic flight models, or use highly detailed scenery and objects, neither does it allow for a high multpilayer count with a high AI activity figure. and the current designers have said as much themselves. the BoS ground scenery will again be sterile and empty, and be devoid of any activity

what they will do is sell you a reskinned RoF (same engine, same design team) with a few ww2 aircraft, and from then on you'll be expected to pay another 20 to 50$ per months for further aircraft and newer object, and if you dont hop on that jason-gravy-train you'll be told "you just dont want flightsims to succeed", while he orders his next lexus

when you compare the expectations for BoS with the current CoD, BoS looses out on just about every point in a direct comparison

that doesnt mean people shouldnt buy it, up to them to do with their money what they want (like the hesitant RoF customer visiting these forums recently who timidly said "he wasnt sure he'd want to spend another 500$ buying lots of addons for their next sim again just because he kept being told constantly it needed "support"). if you look at the product RoF is designing now for BoS, be ready to be disappointed if you think it will be anywhere near CoD/il2 in performance or ability, using the il2sturmovik name is just a re-branding from the 1C company who funds its development, its not a content description.

RoF current sales blurbs are deliberately pitching their next products ability and performance very low, because, well, it will be low compared to CoD, and they dont want to get sucked into not delivering on high promises which they know from the start they wont be able to meet. it will be pretty, it will have ww2 planes, people can play airquake and !S each other on forums and pretend to be the red baron, but it wont be il2 as we know it, or would expect it

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Did anybody say that BOS will be anything like CLOD in performance or ability?

CLOD was released underdeveloped, after lots of promises by developers who blew their budget and, into the bargain, garnered a bad public reputation which it has never truly shaken off. Sure, it is playable but still so underdeveloped compared to its potential and, until someone commits finance time and patience into a program of proper engine development it's going to stay a dead-end. What's so good about any of that? It's all too easy to complain about the state of game play, but gamers who demand everything be bigger and better and more complex at every step are just as responsible as anyone for what has happened.

The fact is that CLOD, and other over-ambitious games, have ruined it for everybody - no-one wins. Love it or hate it we are stuck with a conservative, back to the roots flight sim which will at least be fully developed, all fingers xed. As for the comments about twist reality and on sales pitches etc? Of course it's a sales pitch, but at least there's some honesty there.
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