Quote:
Originally Posted by SlipBall
Netcode and AI commands fixed would have been the saving grace I think...oh well here we are today
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Well that and an OK offline campaign.
The offline gamer market segment is bigger than people think, the game ran OK offline compared to online early on, and offline players tend to be much more tolerant of issues and glitches (a mission freezing is way less annoying than getting kicked from a server) and are less bothered by percieved game balance issues.